JMRI Operations Pro Notes – Scott Pandorf

Scott attended a clinic on Introduction to JMRI Operations Pro and wanted to pass along these notes to the division.

Why Operations?

  • Rule 1 – It’s your railroad!
  • Helps you design a better railroad!
  • Operating Jobs
    • Engineer
    • Conductor
    • Dispatcher
    • Yardmaster
    • Towerman
    • Station Agent
    • Hostler
    • Clerk
  • Operating schemes
    • Switch List
    • Train Manifest / Menu
    • Car Cards
    • Spread Sheet Switch lists,
    • Commercial Programs
    • JMRI Operations Pro

JMRI Operations PRO

My operation philosophy?

  • Not a fan of car cards
  • Prefer crews to use reasonably close facsimiles of actual railroad documents.
  • Don’t want this to become about paperwork.
  • Want movements to simulate actual rail movements (i.e., I don’t want the crew to always swap
    the three yellow tank cars for the three red tank cars, nor do I want Santa Fe boxcar 12389 to
    always be switched to the warehouse siding every other operating session).

Configuration and Early Testing

Some early decisions:

  • Descriptive verses AAR
  • Direction of operation
  • Etc.

Load the Demo Files and get a feel for how Operations Pro runs.

Where to you start?

  • Location, location, location
    • Spurs (sidings)
    • Yards
    • Interchanges
    • Staging
  • Cars (Decide on AAR verses common name)
  • Routes (can’t have a train until you have a route)
  • Trains

You are ready! Build your first train.

  • Options
  • Build Report
  • Manifest

Useful links & References

Books

  • A Compendium of Model Railroad Operations – Excellent resource a little pricy (Op Sig)
  • 19 East, Copy Three – The Bible on Timetable and Train Order Operations (Op Sig)
  • How to Operate Your Model Railroad – Bruce Chubb – Kalmbach – Out of Print, update coming – available on eBay
  • Track Planning for Realistic Operation – Third Edition – Kalmbach – John Armstrong

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